The premiere of our game "Best Month Ever!"
At the Warsaw Film School, we not only produce films! Today is the premiere of our first "full-length" video game – "Best Month Ever!". Created by students, graduates and employees of the "Video Game Development" program, the narrative point & click adventure game will be published by Klabater and will be available on personal computers (Steam and GOG) and console platforms – Switch and Xbox. Soon the game will also be released on PlayStation.
Play as Louise and, together with Mitch, her son, set off on a crazy journey across the 1960s USA. Learn about the protagonist's past and help her make decisions that will shape the fate of adult Mitch. All your choices will have consequences, but time is running out - Louise has only a month to live. What future will you build for her son . . . ?
"Best Month Ever!" is a unique, socially engaged story that touches upon many difficult topics. Dressed in an entertaining, interactive form, the game evokes emotions and provokes reflection.
Our talented creators put a lot of work and heart into this production, which resulted, among others, in loads of positive feedback and comments during the PAX East 2022 presentation in Boston, and over 3 million views of announcements on MarMorph's TikToker channel!
Where did this hype come from? See for yourself! World premiere of the game today on Steam, GOG and console stores!
Be sure to check out our game and help Louise in her mission. The clock is ticking!
A lot of fun and emotions guaranteed!
STORY Jędrzej Bączyk Dawid Janicki Maciej Ślesicki Filip Hillesland
GAME DIRECTION Filip Hillesland
PRODUCTION Ewa Maria Szczepanowska Michał Kujawa Justyna Basińska
GAME PROGRAMMING Maciej Szcześnik
2D ART Oliwia Borysiewicz
3D ART Maciej Szcześnik
MUSIC Jędrzej Bączyk Waldemar Bata
ANIMATION Maciej Szcześnik
SOUND DESIGN Jędrzej Bączyk Wiktor Nogalski Mateusz Parkot Maciej Szcześnik
MOTION CAPTURE PERFORMANCE Róża Klekotko Matt Lucky
MOTION CAPTURE TECHNICIANS Adrian Trembacz Filip Ślesicki Maciej Szcześnik
DIALOGUE TRANSLATION Jarek Kupść |
CASTING DIRECTOR Jarek Kupść
COORDINATING PRODUCER Justyna Basińska
SOUND DESIGN Wiktor Nogalski Mateusz Parkot Grzegorz Trojan
STUDIO RECORDING ENGINEER Jacek Pająk
STUDIO SOUND RECORDING Jan Dzyr Zuzanna Gągała Lena Szegda Tomasz Mąka Mateusz Ruciński
ADDITIONAL PROGRAMMING Filip Ślesicki
ADDITIONAL 2D ART Kamil Kaczmarek Joanna Nowicka
ADDITIONAL 3D ART Katarzyna Madej Adrian Chmielewski Grzegorz Dzikowski Patryk Dźwilewski Artur Lengert Cezary Okła Dawid Sławiński AleksanderWiśniewski
ADDITIONAL GAME DESIGN Wiktor Chrobak Antoni Gawdziński Fertacz Jakub Jakieła Dave Lerberg Krystian Łobanow Paweł Pernak
SPECIAL THANKS Marek Ziemak |